Starlink Orbital Defense
A downloadable slod for Windows
Hello,
I’m Mark and I’m hoping to attract some talent that might help me finish off this project, such as 2D artists, C# Coders, UI artists, and Sound Guys (if the budget allows).
We are on Kickstarter if you think you have what it takes to join my team.
Please get in contact Jubez@chibiclubtd.com
https://www.kickstarter.com/projects/sldsmhc/starlink-defense
The game began as a humorous story I created to relieve boredom. Over two months, it evolved into a unique space opera. Realising I needed the help, I developed a demo. A story campaign and skirmish modes are currently in development.
I’m shooting an arrow at the pool of aspiring artists out there because if I can’t find one, I might have to result to employing an AI prompt junkie to take the job.
This demo level has many potential Bugs as a solo dev its hard to get them all but it is to serve a larger purpose. Idea of gameplay and Assets Needed for Coders and Artists.
HF Mark/Jubez
Jubez@chibiclubtd.com
The goal will be to move from planet to planet as the ship and buildables grow in power (skill tree or XP). The finished game will have the 1 Story Campaign and Skirmish Mode (Customisable). The Demo concludes when the city grows to 100,000.
Long term goal would be to give every planet its own unique defense systems and ships.
My daughter suggests a lollypop planet fires out candies and things. heat-seeking gummy worms.
I was thinking of Enslaved Wizard's planet. Wizards are shackled in place as tower defense structures are forced to cast spells.
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Development log
- Search BeginsJul 16, 2024